
Mk.2 is just to speed up decimation of enemy groups at marginally higher costs. It has one less of each aircraft type and just 8 tactical missiles. The first iteration Mk.1 I am playing with is cheaper at 82K and with speed of 275km/h with 5188km range and 925t per 1000 km consumption. I have set to myself following contraints:įor result see the screenshot. It can provide:ĭoes it make sense to be all in one ship? Can we create it so it is economical compared to splitting those roles in between multiple ships? It is most precious ship, should not get into dogfight. It will dictate overall fleet speed and thus ability to maintain distance from enemy and change area of operations. It is the central piece of the fleet, a base all other ships will operate around. It’s purpose is quite hard to me to decipher. It also slow the whole fleet to the point, it cannot really escape enemy Strike Groups or keep a good operational tempo. With just 1.1 thrust to weight ratio, damage it’s Achilles heel – engine and it will quickly fall down. The thing is ridiculously big, slow, thirsty, costly and despite it’s huge armament and armour actually quite fragile, not to mention easy to hit. In terms of TV presentation, I get Stranger Things vibes from the way the story is unfolding here.The Sevastopol design we have as default in the game does not really work for me. They have worked very hard to make London seem as real as possible and that is great. I like the art direction here, it is not a super realistic kind of style, in many ways Last Stop in terms of the visuals, reminds me of the TellTale games or even the Life is Strange games.

The studio behind this is Variable State and the publisher is Annapurna Interactive and these folks are known for releasing games that are very story driven. What we do know is that this is a 3rd person game and from the videos that have been released so far, it looks like it could have fixed camera angles and it will involve a few different gameplay styles, we have seen the John/Jack story and it does seem like there is a bit of sneaking around here.

Playing Around In The Third PersonĪs of me writing this, Last Stop has not actually revealed a great deal about the kind of gameplay we can expect.

John is a hardworking dad who ends up swapping bodies with Jack, his younger neighbor! Then we have Meena who is a badass and ends up working in a place that has something sinister happening underneath it. There is Donna who is a high school student who has noticed some strange things going on and she and her friends find something weird happening with a neighbor and they end up playing detective and get pulled into something very different.
